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- Retroarch psp skip buffer driver#
- Retroarch psp skip buffer portable#
VIDEO: Screen resolution list sanitizing.STABILITY: Input robustness for cores that use internal threading (full teardown/setup), no audio should be processed at this point in time.
Retroarch psp skip buffer driver#
STABILITY: When audio driver write callback function fails, don't turn audio off completely - look if audio_driver_output_samples_conv_buf is non-NULL first before we attempt to write audio - enhances stability when fullscreen toggling/tearing down context. STABILITY: Safer way of avoiding the race condition in audio_driver_sample/audio_driver_sample_batch - we can check audio-suspended to see if we're doing a fs/windowed toggle - enhances stability when fullscreen toggling/tearing down context. MENU/SHADERS: Highlight currently selected value in Shader Parameter drop-down lists. MENU: Allow 'Vertical Refresh Rate' to be entered manually via keyboard. MENU: Allow 'Custom Aspect Ratio (X Position)/(Y Position)/(Width)/(Height)' to be entered manually via keyboard. INPUT/WINRAW: Fix crash when overlay is enabled. INPUT/UDEV: Look for "ID_INPUT_KEY", not "ID_INPUT_KEYBOARD". INPUT/OVERLAY: Fix overlay input when analog to digital mapping is enabled. EMSCRIPTEN: Fixed web player bug with filesystem and runtime. D3D12: Add HDR support (disabled for UWP for now). D3D11: Add HDR support (disabled for UWP for now). Should fix some new shaders that require SM 5.0 (like AMD FSR) D3D11: Use Shader Model 5.0 for frontend shaders if D3D11 Feature level is at least 11.0 or higher. Retroarch psp skip buffer portable#
Should make core info caches portable now (for example: you can move RetroArch to a separate dir and they would still work).
CORE INFO CACHE: Remove core path from core info cache. CONFIG: Add option to (force-)write current core options to disk (Quick Menu). CHEATS/RUNAHEAD: Fix cheats when using second instance runahead. CHEATS: Add enhanced search functionality to the 'Cheats' menu. AUDIO/RESAMPLER/ARM NEON: Add intrinsic NEON version for lanczos sinc function - should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.
AUDIO/CONVERSION/ARM NEON: Add intrinsic NEON versions for float_to_s16/s16_to_float - should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.AUDIO/RESAMPLER/MIXER: Fix menu sounds (audio mixing) when using the 'sinc' resampler with quality lower than 'normal'.AUDIO/MIXER: Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT.3DS/SAVESTATES: Save and load save states to and from RAM.